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 Pokemon Aerial Flight [working title]

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scripten

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Join date : 2010-01-11
Age : 27
Location : Bronx,Ny

PostSubject: Re: Pokemon Aerial Flight [working title]   Thu Jan 14, 2010 6:45 pm

manalord wrote:
scripten wrote:
now the starter is riolu el oh el

OMG RIOULU. then can my gym have a lucario as ace( lucario is my fave poke along with Garchomp and Jolteon.

i try to indexed more sprite
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manalord



Posts : 306
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Age : 28
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PostSubject: Re: Pokemon Aerial Flight [working title]   Thu Jan 14, 2010 6:52 pm

cool you can index?
that quite a ***** in the ******!

but this hack has a lot of hype alrdy. it sounds like it well be AMAZING
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Gomlet X

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PostSubject: Re: Pokemon Aerial Flight [working title]   Thu Jan 14, 2010 6:58 pm

Nice Loz Grass Tiles :)
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manalord



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PostSubject: Re: Pokemon Aerial Flight [working title]   Thu Jan 14, 2010 7:01 pm

lolz
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Amphy

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 2:17 pm

I'll do the sprites.
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Tsutanai

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 5:32 pm

I find it ungrateful that the very first thing you see when a new hack is starting is that everyone wants to pose as gym leader/elite four and never give any real effort for the hack.

If the users here really want to make an appearance in this hack, how about they be a trainer. Ya know, just wanderin out in the routes and stuff. This way, many other people will have an opportunity to star in this hack.

BTW as for me, I'm still workin on Steel Lugia and the fire gym leader[if ya want one]. I also think that Mann Lee should be the fighting leader :D
P.S. I am a bit caught up in schoolwork and stuff so maybe amphy can be a co-spriter :D
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Amphy

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 6:24 pm

Ok, I meant importing but meh. I can make decent sprites. I'll try the overworld.

But can you improve the grammar, the scripts and stuff are great, but it lets them down.
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venomcoopa626

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 7:00 pm

the water leaders name should be...Davey...davey jones... el oh el
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 7:30 pm

grammar issue will be fix later sorry i type way to fast.
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Hunter2385

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 7:49 pm

This looks rather amazing. Haha. I'm excited to see the beta 1. :D
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 8:04 pm

i inserting new indoor tile
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 9:01 pm


new indoor tile i was talking about
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Hunter2385

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 9:11 pm

I like the basic room tile. It's clean.
Are you still in the process or are going to change the Pokemon Center more though? It's a tad plain.
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Gomlet X

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 9:18 pm

So are you going to want beta testers?
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 9:27 pm

pokecenter aren't complete i adding more yeah sorry for the plainess
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 10:36 pm

here my new 7/10 tile of pokecenter
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Blaziken42205

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PostSubject: Re: Pokemon Aerial Flight [working title]   Fri Jan 15, 2010 10:58 pm

Can someone make a walkthrough of this hack when the actual beta is out? It looks really interesting, and I can't play hacks. :(
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Hunter2385

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 2:44 am

blaziken42205 wrote:
Can someone make a walkthrough of this hack when the actual beta is out? It looks really interesting, and I can't play hacks. :(

I can do it. I know how to patch or download and have a mic and camtasia.

Second Though: Err. But I don't want to push myself to be a beta-tester.
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 12:05 pm

i try to put hg snow tile with a mix of costum snow tile
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BurnerX2



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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 12:15 pm

I will make a run through of this when the beta 1 is out.
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manalord



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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 5:06 pm

I think im a beta tester, but i can make on y-tube.( after the realase)
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 5:19 pm

beta 1 is coming in maybe the next 3-4 month, I know it long but worth it
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Hunter2385

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 5:43 pm

Suspense ftw.
How much of the game is going to be done? All the way through the E4? If that's still part of the plot.
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 6:04 pm

Hunter2385 wrote:
Suspense ftw.
How much of the game is going to be done? All the way through the E4? If that's still part of the plot.

you mean final 6 el oh el new name ftw
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 6:05 pm

beta 1 will go all the way to the second gym or third if i nice

here a image of snow version of hg pc and mart
Finally
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 16, 2010 6:24 pm

I think i make aqua from birth by sleep and ven\roxas as the hero and heroine and the champ vantais who a evil sora
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sun Jan 17, 2010 1:49 pm

yo the first starter i decided to change you will you get 3 starter in your house riolu magby and elekid after that prof oak see you and ask if your brother left you pokemon you say he bring to you lab to give you a pokedex and pokeball
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sun Jan 17, 2010 1:55 pm

also i be taking a long break because i want to finish l/p and need to focus on school
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Mon Jan 18, 2010 12:06 pm

new tree and pal i going old school with new school el oh el jk
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Spartawolf

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PostSubject: Re: Pokemon Aerial Flight [working title]   Mon Jan 18, 2010 4:32 pm

This looks like awesomeness in the making, I don't however have any skills at spriting or anything which is a shame since I would liked to have helped, unless there is something easy to understand lulz. Anyways, best wishes and good luck!
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Opzii

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PostSubject: Re: Pokemon Aerial Flight [working title]   Mon Jan 18, 2010 5:55 pm

i cant wait to test this game man it look/ sounds awesome
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Spartawolf

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PostSubject: Re: Pokemon Aerial Flight [working title]   Tue Jan 19, 2010 9:49 am

Actually scratch what I put above, if you need someone to test out what you've done I can help with that!
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Amphy

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PostSubject: Re: Pokemon Aerial Flight [working title]   Tue Jan 19, 2010 4:37 pm

scripten wrote:
new tree and pal i going old school with new school el oh el jk

The tiles are a bit too bright for my taste. They look good, but too bright.
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Tue Jan 19, 2010 5:16 pm

here the new town i remapping


Last edited by scripten on Tue Jan 19, 2010 5:19 pm; edited 1 time in total
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Tue Jan 19, 2010 5:17 pm

Amphy wrote:
scripten wrote:
new tree and pal i going old school with new school el oh el jk

The tiles are a bit too bright for my taste. They look good, but too bright.
i really like it though it a good mix right
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Tue Jan 19, 2010 6:52 pm

i moving to a clean rom i will continue just i like clean rom
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Wed Jan 20, 2010 7:44 pm

update new title screen
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Opzii

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 2:54 am

scripten wrote:
update new title screen

color scheme has been changed
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 4:38 pm

new pal and town
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Amphy

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 6:04 pm

Looks good. Tiles remind me of Shiny Gold X.
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 6:08 pm

update final pal
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W101P

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 7:01 pm

i'm so exited for when it comes out! its... unlike me...
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Amphy

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 7:06 pm

scripten wrote:
update final pal

I prefer the old one... The combination of tiles hurts my eyes.
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 7:18 pm

new town
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 7:19 pm

Amphy wrote:
scripten wrote:
update final pal

I prefer the old one... The combination of tiles hurts my eyes.

yeah it does a little but the other dull say waht the old tree pal withe new pal
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Gomlet X

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 23, 2010 8:28 pm

I like the final pal
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Amphy

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sun Jan 24, 2010 1:37 pm

scripten wrote:
Amphy wrote:
scripten wrote:
update final pal

I prefer the old one... The combination of tiles hurts my eyes.

yeah it does a little but the other dull say waht the old tree pal withe new pal

Can you make the grass a bit darker, I think that would help.
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scripten

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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 30, 2010 7:00 pm

update starting in a new new rombase aka firered beacuse when i try to compile script it didn't appear so yea.........
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PostSubject: Some tips   Sat Jan 30, 2010 7:43 pm

There are fantastic Rom Bases for you to use at Pokecommunity.com. There are also plenty of tile inserting and editing tutorials. I say this because your tiles are a little too bright, and may strain the eyes.

If you have problems scripting, I would assume you are using PokeScript. Google XSE Hackmew and you will find a link to Pokecommunity where you can download the super easy to use XSE, which can program and compile within AdvanceMap.

If you need help scripting, developing the plot, mapping etc just ask me and I will help you out.
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manalord



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PostSubject: Re: Pokemon Aerial Flight [working title]   Sat Jan 30, 2010 9:25 pm

this is looking pretty epic
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