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 The Legend of Zelda: Spirit Tracks

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TheBazookaExperience

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PostSubject: The Legend of Zelda: Spirit Tracks   Wed Jul 01, 2009 3:38 pm

Any major Zelda fan has probably seen the trailer on youtube or somewhere at least. One thing I've noticed is that the game is getting a lot of criticism because it has a train. I don't think it's really a big deal that it has a train, it's not like the entire game is gonna be done entirely on the train, their will still still be all the exploring, dungeons, and features from other Zelda games. Anyway my question is......

The Legend of Zelda: Spirit Tracks...
Love it
Hate it
Don't know

Personally I'm excited about it and I've already pre-ordered it at my local Gamestop.
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brawler1235

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Wed Jul 01, 2009 3:44 pm

Leaning towards hating it. I just like the classic zelda games where you go through dungeons.
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Shadowlink

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Wed Jul 01, 2009 3:49 pm

brawler1235 wrote:
Leaning towards hating it. I just like the classic zelda games where you go through dungeons.
But this game has that
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RagingChadzi

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Wed Jul 01, 2009 4:43 pm

Sounds Stupid.
Leaning toward hate.
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Iron Raiden

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Fri Jul 03, 2009 9:06 pm

Hmm... I prefer being able to run around Hyrule Field, not sail boats or ride trains. It's the travel gimmicks I don't like in Zelda. But, Phantom Hourglass still had some solid dungeon stuff, if a little easy.
I'll most likely be getting Spirit Tracks though.
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Gomlet X

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Sat Jul 25, 2009 6:40 pm

Yeah, they need to stop with the stupid travel shit.

But, I'm buyin it.
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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Wed Aug 19, 2009 2:48 am

as long as it doesn't have a stupid fairy i'm fine
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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Thu Aug 20, 2009 11:04 am

I'm a HUGE fan of Zelda games however I have to say that good Zelda games give you a lot of free reign. I feel as though Wind Waker, Twilight Princess, Phantom Hourglass, Oracle of Ages/Seasons, Link to the Past, and a few others gave you some free reign but I just don't see this one giving you that freedom. It just looks too tight to the story for that.

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Tsutanai

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Thu Aug 20, 2009 11:48 am

Yeah I see not much free roam is you are on train tracks all the time :(
That's one of the fun parts of Zelda. Freely roaming and collecting stuff like hidden heart pieces.
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TheBazookaExperience

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Thu Aug 20, 2009 8:05 pm

^^

I'm pretty sure this game will have that. Too many people see the train and think that's it. Trust me if it was only running around on a train tooting your horn at things, I would think it would suck too, but it's not, that is just one of the methods of covering a large distance in a relatively short time. The dungeons, the exploration, the story, the combat, the puzzles, everything will be their. They just decided to mix things up a bit by adding a new gameplay mechanic that's all. Why? So that way it could stand out against other Zelda titles as something different cause no one likes paying $30 to play the same game over and over again. I'm pretty sure Zelda fans who can see past the train and genuinely see a brand new gaming experience will no doubt be at least moderately satisfied.
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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Fri Aug 21, 2009 8:47 am

I do see promise with the new idea of a train involved however I suppose we'll all just have to wait and see until the actual game comes out to judge things like free-roam, seeing as how we've never seen gameplay (other than in the trailer) or actually played it before.

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^
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Hold fast to dreams
For when dreams go
Life is a barren field
Frozen with snow.
Hold fast to dreams
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Langston Hughes
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tardis9659



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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Mon Aug 24, 2009 5:54 pm

If it has a train it will be modernizing zelda
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TheBazookaExperience

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Mon Aug 24, 2009 6:16 pm

tardis9659 wrote:
If it has a train it will be modernizing zelda

They've had telephones, gunpowder, electricity, and color camera's.........I really don't think a train will modernize it......it's a simple steam/coal train not a monorail what's wrong with that?
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Tsutanai

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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Mon Aug 24, 2009 6:56 pm

TheBazookaExperience wrote:
tardis9659 wrote:
If it has a train it will be modernizing zelda

They've had telephones, gunpowder, electricity, and color camera's.........I really don't think a train will modernize it......it's a simple steam/coal train not a monorail what's wrong with that?

Yeah, modernized Zelda would ROCK!

To heck with horses and trains, Link rides a MOTORCYCLE!!
Also, one of the items you get are Sunglasses that give you the ability to see invisible objects! (gotta have some item with that effect)
And instead of a bow, you get an assault-bow. It can be set to automatic, or burst shot!

Also, link has a manly beard and a jet pack.
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TheIcyMudkip



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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Thu Feb 04, 2010 1:01 pm

ive completed it a couple of days ago,and i like phantom hourglass better..
dont get me wrong,its still a brilliant game,i just like the idea of sailing motre than train journeys...

ill give...

Phanom Hourglass:8.0/10
Spirit Tracks:7.5/10

so i like PH better...but i still recommend spirit tracks as a starter... Wink
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TheIcyMudkip



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PostSubject: Re: The Legend of Zelda: Spirit Tracks   Thu Feb 04, 2010 1:03 pm

MasterToonLink wrote:
as long as it doesn't have a stupid fairy i'm fine

it doesnt...kinda...
zelda travels with u(sorry if i spoiled stuff there...)
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