Jirachi@Choice Scarf
Jolly Nature
Serene Grace
EVs: 252 Atk / 252 Spd / 4 HP
-Trick
-Stealth Rock
-Iron Head
-U-Turn
Ok. What this guy does depends on my opponents lead. If I predict a Stealth Rock I use Trick, meaning they're locked into rocks unless they switch. That buys me a turn (More if they're an idiot) to set up rocks. Odds are they will switch to a counter. I U-Turn out if If I think I'm faster, if i don't I switch out. I usually go to 1 of 2 Pokes. However if i predict an attack that can deal decent damage I set up Rocks (Jirachi can usually take a hit) and switch.
Gyrados@Leftovers
Adamant Nature
Intimidate
EVs: 252 Atk / 252 Spd / 4 HP
-Dragon Dance
-Waterfall
-Earthquake
-Ice Fang
1 of the two pokes that i switch to from Rachi. If I predict a ground attack I switch to this. I get up a DD if i can. then begin the sweep. Waterfall, EQ and Ice Fang provide gtood coverage. It's simple. If an electric attack is coming I switch out to a poke who takes it way better. Electivire. But we'll talk about him later. I prefer Life Orb because it means Cress kill it by Moonlight stalling to lower health with life orb.
Arcanine@Choice Scarf
Modest Nature
Flash Fire
EVs: 252 Sp Atk / 252 Spd / HP 4
-Overheat
-Flamethrower
-Hidden Power Grass
-Dragon Pulse
On this set Flash Fire>Intimidate. Why? It allows it to absorb incoming fire moves, then Overheat/Flamethrower gets a nice power boost. HP Grass is for Swamperts, Dragon Pulse covers Dragons who otherwise would wall this set. Scarf makes it a great revenge killer too, and means I can use modest nature for more power. Flash Fire Overheat has done over 50% on a Gyra before.
Electivire@Life Orb
Jolly Nature
Motor Drive
EVs: 252 Spd / 252 Atk / 4 HP
-ThunderPunch
-IcePunch
-Brick Break
-Earthquake
Not much to say here. Switch in on an elecric type attack and it gets a speed boost. :D The moveset provides alot of coverage. Brick Break used to be Fire Punch, but i removed it because I only used it against Scizor...
Meganium@Leftovers
Calm Nature
Overgrow
EVs: 252 HP / 252 Sp Def / 4 Sp Atk
-Leech Seed
-Aromatherapy
-Energy Ball
-Synthesis
This Meganium is built to take special hits and Leech Seed/Aromatherapy to help the team. Energy Ball Is there so taunt doen't make me struggle to death.
Blastoise@Leftovers
Relaxed Nature
Torrent
EVs: 252 HP / 200 Sp Atk / 52 Atk
-Rapid Spin
-Surf
-Ice Beam
-Aqua Jet
Blastoise is the second of my bulky Pokes. It carries Rapid Spin to get rid of entry hazards for the rest of my team. The Surf/Ice Beam Combo is obvious. Aqua Jet has a few Attack EVs to do a little more damage.
Please tell me how I can improve this team.